Processor: Intel® Core i7-2670QM CPU 2.20GHz Specs are as follows, I'm not entirely sure what to put here, I'm not very PC savvy at all. Has anyone found a solution to this yet? Other games I've been playing run fine (FFXII, FFX etc) Enabling things like 'enable 8 bit textures' and 'fast texture invalidation' speed things up a little bi although hardly noticeable, and completely remove whatever lag and frame drops I have during the load scree which is fantastic. I've tried various PCSX2 versions including Git versions, and their various video plugins. ![]() although the pause and inventory screens are clean and fluid. The problem is my frame rate and game speed (%), during the opening cutscene to the game I run at between 50-60 fps with 86-100% (it drops to 50 fps and 86% when the camera zooms out), but the first cut scene in the tavern (with the naration) it goes entirely choppy and slow, and then during the conversations with the bar keep lady and Ethon I'm also running at between 50 and 60 fps with a speed between 85 and 100 percent, then when we hit gameplay I'm at 40 - 45% and only 22 fps, even the flaming 'loading' screen drops me to that. ![]() I understand Snowblind games are known for compatibility issues with emulators, but it being 2017 I'm going to hope that there's finally a legitimate fix somewhere. Hey guys, first time posting so I'm terribly sorry if this is in the wrong section, but I recently got back into ePSXe and PCSX2 playing some old favorites and I'm having some trouble getting Baldurs Gate: DA to perform at least half decent. If there is any way that I can help the removal of this bug, then please let me know!īug With Interal Reolution of 3x.png (Size: 1,14 MB / Downloads: 11) #Other: Bellow is a link to a zip file of the GS Dumps and Screenshots with and without this bug If you look around some of the letters, you can see unnecessary lines and dashes (you can easily see this with the random line under the Q)īug With Interal Reolution of 3x.png (Size: 1,14 MB / Downloads: 7) The easiest way to replicate this bug is to start up the game, create a new save, and look at the character select screen when creating a save file name. These pictures were taken using an internal resolution of 3x. # Description: When in hardware mode and with an internal resolution other than normal, text in game obtains a graphical bug. # Plugins used: GSdx32-AVX2 (hardware and software for OpenGL, Direct 3D 11, and Direct 9) # CPU options: EE/IOP defaults, VUs defaults, and No Hacks So I prefer to run in Hardware mode and only listen to the audio.# PCSX2 version: Official v1.4.0 release and v1.5.-g4a56240 The flashback cutscenes are all visually glitched, you can "solve" it by pressing F9 to switch the renderer mode to "(Software)", it will fix the visual bug but the framerate will drop drastically, the game runs in slow motion here when I do that. ![]() Small framerate drop that happens every time I press ▲ to open the in-game menu, it drops 10~15frames for a sec, it is specially irritating because it also slows the audio, breaking the music for 1~2 seconds. Synchronizing Mode: Async Mix or None (This minimizes the audio lag that happens when you open the game menu) Alpha Correction (FBA) DISABLED (when enabled, causes a video glitch that shows a black box around the characters weapons) ![]() I would like to just leave a small contribution here and ask for suggestions, I have been trying to run Rogue Galaxy, found a couple of problems, but experimented around and found a solution for some of them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |